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java.lang.Objectjsim.animator.Graph
public class Graph
This class defines a Graph to be used with the Simulation package of JSIM. The Graph represents a skeleton of sources, sinks, and facilities along with interconnections between them.
| Field Summary | |
|---|---|
java.util.LinkedList<Edge> |
edges
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java.util.LinkedList<AnimationEntity> |
nodes
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double |
step
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| Constructor Summary | |
|---|---|
Graph(java.util.LinkedList<AnimationEntity> nodes,
java.util.LinkedList<Edge> edges)
Constructor |
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| Method Summary | |
|---|---|
void |
addEdge(Edge e)
Adds a new edge to the Graph |
void |
addNode(AnimationEntity ae)
Adds a new node to the Graph |
Edge |
getEdge(int id)
Returns the edge with the given id |
AnimationEntity |
getNode(int id)
Returns the node with the given id |
static void |
main(java.lang.String[] args)
Main function for testing |
void |
removeEdge(int id)
Removes an edge from the Graph |
void |
removeNode(int id)
Removes a node from the Graph |
void |
setEdgeLabel(int id)
Sets the label position for an edge |
void |
setEdges()
Sets the Edges of the Graph to connect the center of their respective endpoints Also calls all other initialization methods for the Graph |
void |
setIncrements(int id)
Sets the increments for an edge |
void |
setNodeLabel(int id)
Sets the label position for a node |
void |
setTokenLoc(int id)
Sets the token locations for a node |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public java.util.LinkedList<AnimationEntity> nodes
public java.util.LinkedList<Edge> edges
public double step
| Constructor Detail |
|---|
public Graph(java.util.LinkedList<AnimationEntity> nodes,
java.util.LinkedList<Edge> edges)
nodes - LinkedList of nodes for the Graphedges - LinkedList of edges for the Graph| Method Detail |
|---|
public void setEdges()
public void setNodeLabel(int id)
id - id of nodepublic void setEdgeLabel(int id)
id - id of edgepublic void setTokenLoc(int id)
public void setIncrements(int id)
id - id of the edgepublic AnimationEntity getNode(int id)
id - id of the node to removepublic Edge getEdge(int id)
id - id of the node to removepublic void addNode(AnimationEntity ae)
ae - AnimationEntity to add as a nodepublic void addEdge(Edge e)
e - Edge to add to the Graphpublic void removeNode(int id)
id - id of node to removepublic void removeEdge(int id)
id - id of edge to removepublic static void main(java.lang.String[] args)
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